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Who's your favorite TF2 character
Pyro 17%  17%  [ 8 ]
Scout 4%  4%  [ 2 ]
Soldier 13%  13%  [ 6 ]
Heavy 13%  13%  [ 6 ]
Engineer 13%  13%  [ 6 ]
Demoman 4%  4%  [ 2 ]
Sniper 7%  7%  [ 3 ]
Medic 13%  13%  [ 6 ]
Spy 13%  13%  [ 6 ]
Duh... What's Team Fortress 2? 2%  2%  [ 1 ]
Total votes : 46
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 Post subject: Re: Team Fortress 2
PostPosted: Thu Jul 21, 2011 12:09 am 
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Double Agent of Lightning
Double Agent of Lightning
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YutzWagon wrote:
So this new update is pretty boss. Lovin' the new soldier weapons and misc's. I wonder who found the other two crashed rockets... (hopefully the sniper.)

Funfact, I actually had an idea to make a custom flamethrower replacement that was the unnatural selector, new sounds particles and animations and everything... Maybe I won't have to do it myself after all?


Yeah but it sure is:


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 Post subject: Re: Team Fortress 2
PostPosted: Thu Jul 21, 2011 2:25 pm 
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Can you handle the Aggrocrag?
Can you handle the Aggrocrag?
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Yeah... These new weapons are completely op. 5 shots with no crtis > 4 shots with rare crits. These shouldn't be so cheap to craft either.

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 Post subject: Re: Team Fortress 2
PostPosted: Thu Jul 21, 2011 3:01 pm 
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Papa Smurf has a @#$%ing beard! They're mammals!
Papa Smurf has a @#$%ing beard! They're mammals!
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I have 2 grade 20 something crates I have no use for that I picked up. I'm not actually going to spend money on in game items. Although I would love to but not at this particular moment. If someone wants them let me know.

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 Post subject: Re: Team Fortress 2
PostPosted: Sun Jul 24, 2011 7:25 pm 
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God, I miss pants.
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The new rocket launcher does seem very strong but overall it is not better then the standard one. It is so terrible vs mini sentries it is hilarious. Hopefully they add some engineer items next.


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 Post subject: Re: Team Fortress 2
PostPosted: Mon Jul 25, 2011 3:02 am 
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Can you handle the Aggrocrag?
Can you handle the Aggrocrag?
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Stock primary and seconday, equalizer. Most versatile and effective setup.
everything else is just kinda suck.

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 Post subject: Re: Team Fortress 2
PostPosted: Mon Jul 25, 2011 3:32 am 
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Double Agent of Lightning
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YutzWagon wrote:
Stock primary and seconday, equalizer. Most versatile and effective setup.
everything else is just kinda suck.


Or CHEEP CHEEP CHEEP CHEEP as fuck.

But you have to admit. Whipping your team to shape is purdy fun.

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 Post subject: Re: Team Fortress 2
PostPosted: Sat Oct 01, 2011 11:08 am 
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It's a Secret to Everybody
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Joined: Mon Jun 20, 2011 11:31 am
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YutzWagon wrote:
Stock primary and seconday, equalizer. Most versatile and effective setup.
everything else is just kinda suck.

For Rocket Lauchers, the stock will always be the best, but the Liberty Launcher, and Direct Hit (if you can aim) are good contenders. The disciplinary action is kickass though, but only for the round start getting everyone to where they need to be, after that, the Equalizer is the way to go.

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