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 Post subject: Re: Is Smash Brothers a Fighting Game?
PostPosted: Tue Jan 18, 2011 5:03 pm 
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Kaiserhawk wrote:
I'm confused with your stance Link...


I see what you did there...

I guess to summarize all my past posts into a fighting stance... I'll use bullets!


- I've never considered Smash Brothers anything other than a fighting game and/or a sub-genre of the fighting genre.

- You can't call Smash Brothers a Party Game just because people play it at parties. That's a vague generalization and a disservice to the game. In order for it to be considered a party game, it needs to have a certain amount of qualifications, few of which Smash has. It's like calling Rock Band a party game instead of a Rhythm and/or Music Game.

- If Smash Brothers is being called a Party Game due to it's mini-games that are interjected into single player mode, then you have to call Mortal Kombat, Street Fighter, Rival Schools, and other games Party Games as well.

- While Smash is not a conventional Fighting Game, and it's not as in-depth with combo systems and infinite loops and other such jazz as Marvel vs. Capcom, Guilty Gear, etc. It's STILL a competitive fighting game when you get right down to the main appeal of the game as a whole.

Note: My stances on fighting games as a whole are a different beast, but I figured I'd try to keep this on topic. If someone wants to talk about the genre as a whole, we can rename the topic and go down that route or make a new topic.


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 Post subject: Re: Is Smash Brothers a Fighting Game?
PostPosted: Wed Jan 19, 2011 2:58 pm 
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DigitalDebaser wrote:
However, there are plenty of fighting games out there that are more in depth. They're not something that is broken out to amuse friends at parties, and they don't become boring. Someone who enjoys the game will work his ass off to become the best he can be at the game, and that's fine. I did it with UMK3, and I know plenty of guys who do this with SFIV/MvC 2. DTT even held a tournament showcasing how badass dedicated players can be. Don't write these guys off out of anger or frustration. It's stupid to do so.


I agree that fighting games have depth. My point there was that unless you want to be "serious" about your fighting games you have very little options once you purchase the game, one of them being that the game turns into "party fodder" at that point. Not to mention, as I've learned with Smash, once you get "too good" at a game you quickly lose people to play against because most people don't enjoy having their shit pushed in. Smash does a half decent job of allowing pros and non-pros to play together. At least in 4-way matches when people can go off and have their own separate fights instead of a 1 on 1 butt fucking.

I suppose the same could be said of any genre, but more so the fighting game genre because it's specifically 1v1 most of the time.

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Wed Jan 19, 2011 4:20 pm 
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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Fri Feb 11, 2011 11:00 am 
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Is MvC3 pretty much the only game on the block right now?

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Fri Feb 11, 2011 5:09 pm 
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Marvel vs Capcom looks pretty good. I just hope it has enough content to keep me entertained, kinda like..... THAT OTHER VIDEO GAME.

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Thu May 26, 2011 5:41 pm 
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Games are classified by what you do in them.

The main thing you do is fight. There are platforms but jumping isn't the main thing, so it wouldn't be right to call it a platformer.

You don't shoot so it isn't an FPS. You don't role play so it isn't an RPG.

Dislike the term "Brawler" since that is more of a throwback term for stuff like Double Dragon and Final Fight.

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Thu May 26, 2011 6:39 pm 
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Fox wrote:
Games are classified by what you do in them.

The main thing you do is fight. There are platforms but jumping isn't the main thing, so it wouldn't be right to call it a platformer.

You don't shoot so it isn't an FPS. You don't role play so it isn't an RPG.

Dislike the term "Brawler" since that is more of a throwback term for stuff like Double Dragon and Final Fight.


You mean beat-em-ups? FPS means FIRST PERSON shooter. It has to be FIRST PERSON for it to be an FPS. Gears of War for example is NOT an FPS.

Smash Bros. isn't just about straight combat. It's also about items and has a lot to do with maneuvering. Blocking is rarely used. This is how I see those genres:

Fighting Games: Street Fighter, Tekken, Virtua Fighter, Mortal Kombat, Guilty Gear, etc
Shoot-Em-Up (sub-genre of shooter): Gradius, Ikaruga, Aero Fighters, etc
THIRD PERSON shooter (TPS) (sub-genre of shooter): Gears of War, Uncharted, Hitman, Freedom Fighters, etc
FIRST PERSON shooter (FPS) (sub-genre of shooter): Half-Life, Call of Duty, Battlefield, etc
Beat-em-up: Double Dragon, Final Fight, TMNT, Simpsons, X-Men, etc
Brawler (sub-genre of fighting games): Onimusha Blade Warriors, Smash Bros. TMNT Smash Up, Viewtiful Joe Red Hot Rumble, etc

These classifications make sense. There's further sub-genres and hybrids (like cover-shooter, which implies a TPS with a cover system)

Am I the only person that understands logical sets and subsets or something?

The reason I'd advocate calling Smash Bros. and games like it something other than "fighting games" is because it's not what people mean when they say "fighting games", it's a sub-genre, absolutely, but when something thinks of a fighting game they're thinking Street Fighter 2, not Smash Bros. They play ENTIRELY different. It's not to devalue Smash Bros or anything (I love smash bros.) it's to differentiate so people can understand what the game is like ... that's the entire point of genres ... If you start making a genre that means anything ... then the purpose of genres disappears.

Technically ... mathematic-logic speaking ... you could say Smash Bros. is a fighting game, because it's genre is a sub-set. But, for people ... it just makes it confusing (and that really only has use if you're doing something like abstraction which you can use to have sort of global association. i.e. if you like fighting games you might like smash bros. because it's like these base fighting games but is still different enough that it can be in a different genre)

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Thu May 26, 2011 6:50 pm 
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But brawl and fight mean the same thing. It isn't even like strategy and tactics were they have different meanings.

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Thu May 26, 2011 9:44 pm 
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A brawl could be considered a fight between many people and a fight can be a generic term for any sort of conflict. And the term Beat-Em-Up has been a genre name since those games started coming out in the 80s. So changing those to "Brawlers" just because is weird.

The fact that they eventually called one of the Smash Bros. games BRAWL is evidence of this. (To note, I was calling it a brawler before Smash Bros. Brawl was ever mentioned)

I think people would call an anything goes fight a brawl. Which is different to how more classic fighters work. And considering that Smash Bros. (along with power stone) have encouraged this as it's own genre, it sort of needs a name. If it was JUST Smash Bros. then sure, it'd be a "fighting game" because you can't have a genre of one. But it isn't alone at this point. There's many games that follow it and Power Stone's mold and they're not like traditional fighting games.

If FPS can magically mean anything with guns, then this should be perfectly fine.

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Fri May 27, 2011 2:31 am 
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lets sum up crono's post

fighter = 1 v 1 or 2 v 2 tag team style

brawl = 4 people free for all, 1 vs gajillions, multiple people fighting at the same time.

fps = guns

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Fri May 27, 2011 8:48 am 
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nomad wrote:
fps = guns


Fallout is the best FPS. :rabbid:

Seriously though, Crono's post makes sense. It's definitely a sub-genre, with it's grand-daddy being Fighting Games. Without Fighting Games Smash would've never existed.

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Fri May 27, 2011 10:19 am 
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I still call Smash Bros a fighting game. I don't see why link has to keep it out of the general fighting games thread because he personally feels otherwise. I mean Guilty Gear Isuka feels alot like Smash Bros, can we talk about that game here or there?

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 Post subject: Re: Is Smash Brothers a Fighting Game?
PostPosted: Fri May 27, 2011 10:31 am 
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BoboTheMonkey wrote:
Yes.

This is the only post in this entire thread that isn't complete idiocy.

Yes, I realize I just insulted myself.

Can we please just archive this so we never have to look at it again and all the ugliness it started over the dumbest possible shit to argue over?

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Fri May 27, 2011 10:38 am 
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Olly wrote:
I don't see why link has to keep it out of the general fighting games thread because he personally feels otherwise.


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Darkseid wrote:
Can we please just archive this so we never have to look at it again and all the ugliness it started over the dumbest possible shit to argue over?


I think it's moved in a better direction this many pages in once all the heated stupidity (myself included) died down. Crono brought up a ridiculous amount of valid points, and it's stuff like that which makes me keep this thread open.

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 Post subject: Re: Fighting Game Thread - Rule #1: Don't talk about this thread
PostPosted: Fri May 27, 2011 1:38 pm 
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Crono wrote:
I think people would call an anything goes fight a brawl.


As opposed to street fighting which doesn't exactly follow Marquess of Queensberry rules. How many organized fights allow for fireballs?

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 Post subject: Re: Smash Bros Argument - Rule #1: Don't talk about this thread
PostPosted: Fri May 27, 2011 3:17 pm 
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In the context of the games. Fighting games generally have specific move-sets to the specific character(s) you're using and are an emphasis on direct combat.

If you're in an arena and all the characters have the EXACT same button configuration move-sets (like Smash Bros.) where the difference is it's a type of attack that every character has and the move-set has been simplified to one button per type of move ... that's not a technical fighting game.

No one is saying Smash Bros. isn't a worthy game ... it's just if you explain it to someone who has only played fighting games before but never a Smash Bros-like game ... they're going to be put off if you just tell them "Oh it's a fighting game" ... you wouldn't say that either, you'd say something like "It's a fighting game with teams, a more simplistic input system, and combat that hinges on items over move-sets" that doesn't sound like a fighting game it sounds like something built on-top of one, and that's exactly what it is.

If there weren't 100 games or whatever using the Power Stone/Smash Bros. mold, you'd just say "Arena-Fighter" or some sort of semi-sub-genre like that for people to know the difference in how the game plays (and it DOES play different, and not just different like between Mortal Kombat and Street Fighter, but it Smash doesn't even follow the same rudimentary and base mechanics.)

As a result ... if there's a bunch of games that are of a different type of gameplay similar to another genre but still with more features built on top, that's a sub-genre.

I mean it doesn't matter if you use it or not, it's not like we're having the intergalactic video games senate hearings on naming conventions, it's just if you were to explain to someone what Smash Bros. was and they had no idea what it was but they knew what fighting games were ... would they understand what you're saying in relation to fighting games they already know? Spoiler alert: The answer is NO, there would be ambiguity and it would take more explanation of the differences between this game and Street Fighter, mechanic-wise not setting, than just explaining it's more like a sub-genre of fighting games that operates on its own rules. And if you don't think Smash Bros. operates on different game-mechanical-rules than any given fighting game, then you're not paying attention to the game.

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 Post subject: Re: Smash Bros Argument - Rule #1: Don't talk about this thread
PostPosted: Sun May 29, 2011 2:14 pm 
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We can lock this whole thread based on one thing: http://www.nintendo.com/games/detail/Kn ... uretT-KLyA

Like one of the first sentences. If Nintendo themselves says it's a fighting game, it's a fighting game.

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 Post subject: Re: Smash Bros Argument - Rule #1: Don't talk about this thread
PostPosted: Sun May 29, 2011 2:52 pm 
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A surprising amount of text walls here, considering how simple the initial question is.

If the main focus of a game is fighting, it's a goddamn fighting game. Anything else is just splitting hairs.

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 Post subject: Re: Smash Bros Argument - Rule #1: Don't talk about this thread
PostPosted: Sun May 29, 2011 2:58 pm 
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Well Bobo actually I see it as a HERP DERP DURR HERR

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 Post subject: Re: Smash Bros Argument - Rule #1: Don't talk about this thread
PostPosted: Sun May 29, 2011 3:09 pm 
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oneshotfinch wrote:
Well Bobo actually I see it as a HERP DERP DURR HERR

HUUUUUUR DEERPERP HUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUR

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