Joined: Mon Apr 21, 2008 3:04 pm
Location: Highland Kingdom
|Okay, let me describe my apparently "unique" scenario.
I have a dual-core processor, I have a patched version of the game, I've even tried this imagecfg thing, and NOTHING helps, each "fix" just causes a different problem. Running in 98 Compatibility mode even with Directdraw stuff disabled. I'm using Windows XP, SP2.
My original problem was very simple: Whenever I go to the garage, the video lags and my game crashes. Funny enough this wasn't an issue with the intro video, but only the later videos.
I investigated this hyperthreading thing, tried to disable the extra CPU, turns out... I was only using a single CPU under the Task Manager "affinity" thing. So, I swapped around, and the only thing that fixed the problem was CHECKMARKING both CPU 0 & CPU 1. The videos played fine with no lag, and nothing crashed out on me. Hoorah!
Then... IT happened. With this new "fix" my Audio would now crap out on me whenever I would go into another Window, Menu, or screen or any other number of reasons apparently. At the moment of writing this, this is the "best" environment I have to play in, but I'll go on. I read up on stuff and found out if I disabled audio acceleration it might solve the problem, and I think all this did was cause the sound to be all choppy and skippy (because of hyperthreading apparently.)
So, I tried some other stuff, I tried Imagecfg to see if it'd solve my video issue, my video still lags and I still crash. My video plays fine, but I have choppy sound, if I allow my Direct Draw Acceleration to do it's thing. But, then I have the "Manny is spread all across my screen and/or flickering." issue.
Basically, there seem to be two possible things I need solved to allow me to play:
- How do I keep my sound from not disabling while having both my CPUs running GF.
- How do I keep my video from lagging and crashing while only using one CPU while running GF.
The ONLY thing I haven't tried right now is disabling multi-threading in my BIOS, if the option is even there. IMAGECFG is supposed to fix that problem, and the fact I was originally running it with only 1 CPU to begin with makes me believe that this isn't the problem.
Can anyone help?
UPDATE UNO: I switched to 16 bit, which was rarely mentioned in most of the threads I looked up, and the game doesn't crash now at least when running it with 3D Excel off and on a single processor. The cutscenes are EXCEPTIONALLY laggy in Windowed mode and tolerable in speed in Fullscreen (with the exception of skipping/looping audio.)
UPDATE DOS: These threads were helpful, http://www.lucasforums.com/showthread.php?t=29995, and even http://www.gameboomers.com/forum/ubb...&Number=238507. But ultimately here is the final combination of voodoo that fixed my problem:
- dxdiag with Full Sound Acceleration and 3D acceleration turned off.
- Playing in Full Screen (haven't tried windowed yet) in 16-Bit Color.
- imagecfg patched EXE file, taken from that GRIMDATA.RAR thing floating around on this forum. (This part may not be necessary as long as you set the affinity to only use 1 CPU in the Task Manager.)
- Compatibility mode is set to... Windows NT 4.0 (Service Pack 5)
Yeah, I know, that last part was random but I was desperate and trying different compatibilities and non-compatibilities, and... BOOM! It worked. I had normal sound & voice in game, I had normal sound and video speed during cutscenes, I had everything! The sound didn't even go out after messing around in the menus for a few minutes and randomly saving and watching cutscenes and other crap. Fingers crossed that this did the trick. Hopefully this will help anyone else out there struggling with this game and perhaps highlight a few things that aren't mentioned often.
UPDATE TRES: And finally, someone else mentioned "Hey, why not try DOS Box" and I looked into it and supposedly it supports Grim Fandango, and maybe it can help you bypass all this bullcrap I had to put up with for the past 4 hours. WOO! PC GAMING!
UPDATE QUATRO: Ok, well, hey that didn't work either 'cuz now it has problems booting up (complaining about a registry key and asking me to reinstall) and the game randomly crashes now, specifically after cutting open my first guy with the Scythe, he starts talking and the music starts playing and it stutters a little and then... *crash*
Forget Grim Fandango, guess I'll never get to play it now. LucasArts, please release a special edition version of this game!!!!
Either that or I put up with the laggy cutscenes and just exit the game and re-enter the game with my CPUs dual-processing and play the cutscenes. I dunno... I'm just disheartened by all the hours I've sunk into trying to play this game.
MEANWHILE, if you HAVE gotten to play this game. Feel free to gloat in my face about how awesome it is.
Listen to YIBR... I'm listening to it now... and it's not completely horrible... - (Not So) Jolly Roger